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Classically, the organization of the psyche is related to the mastery of the drives in the absence of the object by means of the hallucinatory cathexis of the traces of the experience of satisfaction in situations of moderate solitude. However, neurocognitive observations show that after only a few hours the newborn baby is able to participate in games of imitation with a familiar adult who is not necessarily his mother. The human being, therefore, possesses from the outset psychic aptitudes for sublimation (the aims of these games are nonsexual) and identification (imitation is a precursor of identification) which can be mobilized not in solitude and absence, but in presence and real sociality. This invites us metapsychologically to question the image of an Id envisaged as a seething caldron containing anarchic drive impulses and to think of it also as the crucible of a sublimatory dynamic which is “always already shared” in an “always already there”.